Here you’ll find a high-level overview of my academic and industry experience.
For my full resume, please download through the button above, or reach out to me on LinkedIn.
Education
2018 – 2023 Concordia University – Doctorate of Education, left ABD
2016 – 2018 University of Toronto – Master of Information, Culture & Technology
2012 – 2016 University of Toronto – Hons. B.Sc., Psychology Specialist, English Minor
Work
2024 – current: Aylo, Lead UX Researcher
- Scaled UX research into a research-as-a-service model across five product verticals.
- Built research operations from scratch, including Dovetail repository and JIRA intake.
- Advised VP-level stakeholders and led cross-functional strategy workshops.
- Instituted pre-build user testing, saving ~$180K in development costs.
- Hired and mentored UX Researchers; advised designers on research best practices..
- Led creator research that improved retention by 6% through monetization updates.
- Presented at company summits and informed public messaging and internal policies
2023 – 2024, Aylo, Senior UX Researcher
- Established the company’s first UX research practice across video-sharing platforms.
- Conducted foundational consumer research with 100K+ survey responses and in-depth user interviews.
- Informed product roadmap and contributed to a 7M increase in logged-in users.
- Led creator discovery research to identify pain points and improve monetization strategy.
- Embedded with PM and design teams to shift product decisions toward user-driven strategy.
2017, CIBC Digital, Junior UI Designer
- Supported the UX Strategy team on the redesign of Simplii Financial’s ideal and future state digital experience.
- Assisted in wireframing, prototyping, and UI design to visualize future-state concepts.
- Contributed to user flows and interaction design for improved banking experiences.
- Collaborated with UX Strategists, Designers, and Product Owners in an Agile environment.
- Conducted competitive analysis and heuristic evaluations to inform design recommendations.
2017, Freshbooks, UX Designer
- Design intern that replaced a team member on an Agile sprint team, taking on the role of a full designer.
- Owned design responsibilities for two new product features from concept to implementation.
- Delivered wireframes, prototypes, and interaction flows to guide development.
- Actively participated in design critiques, sprint planning, and daily standups.
Teaching
2022 – 2023, Brainstation, Educator
- Taught 4 consecutive 12-Week bootcamp programs on UX Design.
- Material covered included: basics of user research, information, architecture, sketching and wireframing, prototyping and iteration, colour theory, how to create a website portfolio, and accessible design.
- Designed and implemented curriculum changes in the areas of accessible and inclusive design.
2021, McMaster, Sessional Instructor – New Media Art Practices
- Upper year level undergraduate course on the theories, history, and practices of new media art.
- Complete course design, adapting it for online learning.
- Reading list consisted of various media and topics around art and representation, critiquing art, and creating art.
- Included teaching open-source art software ShotCut and Audacity.
2020, Concordia University, Sessional Instructor – Intro to Digital Media in Education
- Introductory course on the intersection of, and application of digital media and UX in educational contexts.
- Lectures included principles of design and introduction to user experience, including user testing sessions and design critiques.